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00018 #ifndef _seDRMConeDirectionalLight_h
00019 #define _seDRMConeDirectionalLight_h
00020
00021 #include "seDRMDirectionalLightBehaviour.h"
00022
00023 namespace sedris {
00024
00030 class seDRMConeDirectionalLight : public seDRMDirectionalLightBehaviour
00031 {
00032 public:
00033
00035 seDRMConeDirectionalLight() {}
00036
00038 seDRMConeDirectionalLight( const seObject &other ) : seDRMDirectionalLightBehaviour(other) {}
00039
00041 SE_Boolean get_has_plane() { DRMBASE_RET_FIELDS(Cone_Directional_Light, has_plane); }
00042
00044 void set_has_plane( SE_Boolean val ) { DRMBASE_SET_FIELDS(Cone_Directional_Light, has_plane, val); }
00045
00047 SE_Long_Float get_plane_angular_offset() { DRMBASE_RET_FIELDS(Cone_Directional_Light, plane_angular_offset); }
00048
00050 void set_plane_angular_offset( SE_Long_Float val ) { DRMBASE_SET_FIELDS(Cone_Directional_Light, plane_angular_offset, val); }
00051
00053 SE_Boolean get_use_full_intensity() { DRMBASE_RET_FIELDS(Cone_Directional_Light, use_full_intensity); }
00054
00056 void set_use_full_intensity( SE_Boolean val ) { DRMBASE_SET_FIELDS(Cone_Directional_Light, use_full_intensity, val); }
00057
00059 SE_Long_Float get_minimum_colour_intensity() { DRMBASE_RET_FIELDS(Cone_Directional_Light, minimum_colour_intensity); }
00060
00062 void set_minimum_colour_intensity( SE_Long_Float val ) { DRMBASE_SET_FIELDS(Cone_Directional_Light, minimum_colour_intensity, val); }
00063
00065 SE_Boolean get_invisible_behind() { DRMBASE_RET_FIELDS(Cone_Directional_Light, invisible_behind); }
00066
00068 void set_invisible_behind( SE_Boolean val ) { DRMBASE_SET_FIELDS(Cone_Directional_Light, invisible_behind, val); }
00069
00071 virtual SE_DRM_Class getClassType() const { return SE_DRM_CLS_CONE_DIRECTIONAL_LIGHT; }
00072
00073 };
00074
00075 }
00076
00077 #endif // _seDRMConeDirectionalLight_h