What you should be able to do afterward
Read and understand the DRM
- UML notation
- rules imposed by/defined by the DRM
Understand the general organization and usage of the 360 SEDRIS classes
- Know how and where to get more detailed information on all of the 360 SEDRIS classes
- represent primitives (e.g. polygons, nodes, tables)
- organize primitives (e.g. spatial index, states)