And now, the DRM — 360 classes . . .
‘Primitive’ objects
- <Point Feature>, <Linear Feature>, <Areal Feature> <Property Grid> <Polygon>, <Line>, <Point>, <Image>, <Sound>...
Modifiers
- <Color>, <Classification Data>, <Transformation>, <Location> ...
Containers and Organizers
- <Transmittal Root>, <Environment Root>, <Libraries>
- <Feature Hierarchy> and <Geometry Hierarchy>