3D Viewer:Rendering Statistics
Statistics are provided about what the 3D Viewer is displaying.
Statistical information includes:
- Geometry
- Gives a break down of the different primitive types in the scene.
- Attributes
- E.g., Textures, Materials
- Node
- E.g., Transforms, Switches
These statistics indicate what is being rendered. Therefore, a single texture will be counted every time the engine is forced to apply it. Also, geometry that is outside the camera’s frustum will not be counted.
Use the Database Manager to determine scene statistics.