About this tutorial
This tutorial will cover the more advanced aspects of the SEDRIS API, such as the many traversal techniques, creating and accessing images and data tables, sharing of objects, object IDs, and ITR among others. Code examples will be demonstrated using a simplified C++ wrapper for some SEDRIS API functions. OpenGL will be used to display geometry and feature data containing colors and images. Issues when dealing with large environmental data sets and optimization techniques will also be discussed
Experienced SEDRIS developers, developers dealing with large environmental data sets, and developers looking for an understanding of advanced traversal techniques for accessing SEDRIS transmittals.
Environmental modeling, and familiarity with C/C++ languages will be helpful. Prior attendance at the "Fundamentals of the DRM" and the "Developing Effective Applications with the SEDRIS API" tutorials is recommended.
At completion, the attendee will have an understanding of the various how-to techniques for use of the SEDRIS API in the creation and extraction of transmittals.