Semantics in the DRM
DRM classes are used to build a representation of “real world” objects
What are real world objects?
- You are
- This building
- The city we are in
- The country we reside in
- The transportation we used to get here
So, anything we can see or touch is a real world object
Commonly referred to as “features”
This can be extended to things we can model such as a light saber or a hobbit